Astronomic Rules: How can Franchise save

When the stars of the star deviate from these basic principles, the basics, cease to feel like astronomy and begin to feel like something else. And we already have something more.
By Joshua Tyler | Published
The Star Wars is the largest scientific science of scientific scientific science. It works very well, and it is great when sticking with a certain set of basic rules.
I don’t mention the rules of jid to fight the fall in love here. That is just the organization’s command. I’m talking about basic rules that make the union of fictitious wars work.
Which one is parting of a large area, tolerating the matches of a fiction as astronomers from the flash, burning shines and disappears. These laws make astronomical battles feel like astronomy instead of like another fictional science fiction. Star Trek, for example, has its a set of different laws.
These are the laws of the astrologers.

One law: Space is small
Space is small. In some scientific franchises, there are long distances to cover and the long time involved around. In astrological wars, everywhere in Galaxy can be reached with a short hops with hyperface.
There are areas with words that make them appear to be far away, such as the races, but even those areas are achieved by anyone who is flying and the hyperrive works equally. It is not a bad writing. It is part of the style and ton of war star Universe, which is built around the adventure and happiness, not exploring and understanding.
If you include Star Wars Universe, the fast, exciting adventure. Not, on a slower journey through unlimited. It’s something Star War should not throw away.

Rule 2: Better left unprotected
Astronomic wars work better when people and places are right away. We always jump into a universal universe, like our daily lives, people who spent a lot of time sitting thinking about why or how their world works. That is not that this is the time you feel real, but it also makes astrology more fun.
We are free to go at Han solo times without worrying about smuggles. You probably know how to work for her job, but we don’t need, and that’s fine enough.

We didn’t know how force was working, and they tried to tell us we took something big about it and returned astronomy. The authors cannot think of better places often that explains rather than do, and when astray wars, they are not likely.
Astronomy is such a world. People who live there know how to work, and as we just look at them outside, we don’t know. That’s good.

Rule Three: Technology and Magic is the same
It may seem that astrological wars are all about the invisible scale of the kingdom of the Kingdom Kingdom, but nothing can be true. Both are different magic forms.
When you see a stormatrooper jerk with a blaster, they should and often feel like two wizards different philosophies and skills towards a magical exhibition. Astricopers are very well defined. We do not know that any of their operations, which is all they do.
Ships appear to be mixed together with random metal pieces, wires, and limited desire. The power is something that works if you want it, hard enough.

The loss in explains how these things work to spend time. The only important thing they see and agree with the tonally.
The ability to force has to look and feel and become a list of certain things they can do. The blast bolts should always appear with the same way of work. Lightsaber’s skills should be fit within some real distance. The stars should all have the same basic materials such as hyperrive, cockpit or bridge, with a peaceful engine.
To comply with how your main magic activities. Testing how it works is not, and should be avoided.

Rule 4: People are everywhere and everywhere
In the war wars, all kinds have a place for home planet. Wooities from Kashyyyk. The gungs live in Naboo. Mon Calamari comes from Mon Cal.
All kinds have home. All kinds without it is very common.
People are everywhere and everywhere. There is no human planet. There are people living on the planets, and sometimes, they’ve tied other types of types, as in Naboo.

Mandalorians appear in Mandalore … but not at the beginning. That is just the other planet the people and begin to call themselves something else.
People do not have a home planet, and their origin has never been tested in astronomy. That’s good. It is not fun, and the franchise does not need those types of information. Those methods are best left in SCI-Fi-Fi-Fining thinking like Star Trek and Battle Galactica.

Five Rule: Types don’t matter
While most of the people living in the wars of the Niversity, the Niversary is often human appearance, no matter. None of the astrological battles that seem concerned if the contrasting stop is a person or a tape and crab crabs. No one cares.
The types of animals rarely have increased, unless they mean, there is a situation where giant crab claws can be beneficial. Then someone will say: I’m not! Lucky US! You have big crab metals you can use!

Most people do not understand that the voice of the woutoees states, but without realizing they are big and angry, they still have to be treated as everyone else. If the wiotoes are punished, as they were about the Kingdom, it is not because they are wookoes but because they ripped the bundle of the Stormtroopers’ off.
Even the State, which seems to be an organization based on a person, is not ashamed of all that is strong in this law. Their troops are happy to follow the romantic and blue. The State is going well at any time we are determined to work for the Kingdom. Apostates are ready to hire anyone hating kings.
What color is your skin or, oh I’m not your strange neck, it doesn’t appear much. When it happens, it is usually true of the fact rather than some kind of xenophobic bias.

The rule of six: Droids have pets
Of the stars of Star Wars Universe, the types don’t care, but are natural or not. All lack of choice and discrimination used for creatures based on their types are included in bottles and droids, which are often managing than working better.
To be just as justice, many droids are invisible, and maybe true that sufficient to determine their treatment. What are the Star Wars’s Droids designed for. They love what they are, so they enjoy being treated as equipment. It is realistic.
It’s good and realizing that not all droidents are logical. The small box of riding floors in the floors of the star attacker probably more intelligent than room. The droid intelligence is on the spectrum, with others, as R2 units, equal to that biological ancue and others such as low shadows.

Protocol Droidics? The answer depends on.
Droids are often respected and are still being treated as slaves and should always. The Star Wars Universe only works as long as the Doids are the second residents, and the rest of the thing crossed no minute.
Franchise is shaped here and there in the sense of Droid rights, but it should not. The last thing we need to synchronize is Leia as the owner of the slave.
If the droids are released in some way, all the galaxy may be killed without droids to make hundreds of staff. No one wants the TV program about the Great Star Wars Famine for Droid Famine. Droids should be expressed regularly as reliable pets, and there should be no deeper tests.

Rule 7: Everyone can change
People often speak about the star wars according to light and darkness, as though Frachiseer about good boys were fought with pure evil. But that’s never that.
From the beginning, astrological wars have been in conflict with good conduct within us. Vader made the horrible things, but finally he redeemed because he had never been completely bad; It was always good to him elsewhere.

Anakin did good things, but later in life, he ate evil and began to kill children. Han Solo was a religion, a steam, a criminal, and hell – a beautiful person if you know him.
Most of the boys Franchiso’s bad has the strength of good, and most of their good boys have the same wrong. That is what makes them interesting.

Rule Eight: One of the true villain
The real Villain of astrological battles, negative faces that are bad throughout Franchise all, did not, and should not be, palpatine or side of power. The original Star Wars Villain is Herverer Hergheacry.
The star of death, in the first movie, was the last representative of that. The ultimate nature of the construction of the bureaucrats disfellows the wealth of those under their control and use them to build large armor, unemployed, completely wrong. When unemployed, the same unprofessional, unlimited structure, conducted by DMV’s DMV employees who only care about their jobs so they can be wrong, they repent and do the same thing.

That is what made Luke Skywalker’s trip happily enjoyed. He could fight someone, fighting against the oppressive system of stress. The all who is abused is when we have to go down and get the plates of new licenses in our truck. The victim is suffering when filling the IRS forms.
Luke fought with a legislative teacher of government chiefs and the violation of the law on behalf of all ordinary people who wanted to be left in hell.

The best of the Star Wars series recent IntentionalAnd Ador, the Star Wars app that recently occurred because it makes the BLOED BRUREUCRACRACY Villain of the exhibition. ADOR is about men in cubicles and meetings that organize the innocent. He doesn’t do it because they are bad but because this is how they are paid.
Astronomy should have only one villain. It is not palpatine and never. The true Villain of Star Wars is the Massive Hurreatacust Palpatine representative.
Using 8 Star Wars rules

That is the eight most important laws, of Star Wars Franchise. Residents are fully followed, but astronomy makes the effort to stick to it when it works.
When the stars of the star deviate from these basic principles, the basics, cease to feel like astronomy and begin to feel like something else. And we already have something more.
Future Warning Writers, Note and begin to create using these eight rules such as a compass pointing to the largest view in galaxy away, away, not its overlay.